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Broken roads video game
Broken roads video game












broken roads video game broken roads video game

After finishing high school, I came across the leading Animation School in Africa and knew this was the first step in leading me to my dream of working in the gaming industry. I have played games since the young age of 4 and loved drawing characters and anatomy all my Life. I ended up moving to Australia when my wife was relocated for work in 2017 and founded Drop Bear Bytes in 2019 after a couple of years of games marketing consultancy work.īianca Roux, Art Lead: I studied Animation in 2011 at the Animation School in South Africa.

broken roads video game

Later, they moved me to the Reykjavik office to work on marketing for EVE Online (and I had an awesome 9 months living in Iceland!) before finally splitting my time between their Newcastle and London offices doing marketing and live events on their VR title, EVE: Valkyrie. CCP Games were in need of an email producer and I was keen to get directly into the games industry so jumped ship and worked in their Shanghai office on DUST 514 (and got to do some playtesting of the canceled Vampires: The Masquerade MMO).

BROKEN ROADS VIDEO GAME PLUS

The digital marketing experience plus familiarity with games landed me a job with NVIDIA doing digital marketing, mostly email marketing at the time, for GeForce and their other brands. I was involved with both surfing and games journalism, then got into digital marketing for some surf brands while still writing for game websites and magazines. 80.lv: Please introduce yourselves to our readers.Ĭraig Ritchie, Game Director and Co-Founder: I was a journalist for about 15 years before moving into the industry.














Broken roads video game